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-
- How To FTP Shareware Doom.
- ^^^^^^^^^^^^^^^^^^^^^^^^^^
-
- 1st Revision, 19/3/94.
-
-
- One easy way to get Shareware Doom is from an ftp site.
-
- Many sites have the shareware version, which is the whole of episode 1
- from the game (the full game has a further two episodes), and also a
- patch file to update the shareware v1.1 to shareware v1.2.
-
- Here are instructions for getting the shareware game, version 1.2:
-
-
- 1. Ftp to an appropriate site.
-
- As an example, I did this:
-
- ftp ftp.demon.co.uk
-
- (BTW, to UK readers: use info.brad.ac.uk. It's really fast! I got
- the entire doom file in 85 seconds when I tested that site! It
- transfered at 26Kb/s).
-
- At the prompt for your name, enter 'ftp'.
- As a password, enter your full email address (ie. you'd enter:)
-
- <name>@<address>
-
- eg. I entered:
-
- mapleson@cee.hw.ac.uk
-
- Obviously, being a password, it doesn't get echoed to the screen when
- you type it, so type carefully!
-
-
- 2. Goto the appropriate directory.
-
- On this particular site, enter:
-
- cd /pub/ibmpc/games/id
-
- followed by:
-
- ls -l
-
- (I include the -l to see how big the files are. Note: on some sites, you
- might have to use 'dir' instead of 'ls'):
-
- and, amongst other files, you'll see the following on this site:
-
- -rw-r--r-- 1 ftp 100 17303 Dec 17 09:44 deice.exe
- -rw-r--r-- 1 ftp 100 166 Feb 18 16:11 dm1_2rpt.txt
- -rw-r--r-- 1 ftp 100 451709 Feb 18 16:22 dm1_2rpt.zip
- -rw-r--r-- 1 ftp 100 239 Feb 18 16:23 dm1_2spt.txt
- -rw-r--r-- 1 ftp 100 389304 Feb 18 16:33 dm1_2spt.zip
- -r--r--r-- 1 ftp ftp 21510 Jan 11 11:03 dmedit4.zip
- -rw-r--r-- 1 ftp 100 360218 Dec 23 15:05 doom11pt.zip
- -rw-r--r-- 1 ftp 100 2213975 Dec 18 11:21 doom1_1.zip
- -rw-r--r-- 1 ftp 100 1199184 Dec 18 11:29 doom1_1a.zip
- -rw-r--r-- 1 ftp 100 1015241 Dec 18 11:41 doom1_1b.zip
- -rw-r--r-- 1 ftp 100 468 Feb 18 16:33 doom1_2.txt
- -rw-r--r-- 1 ftp 100 2256322 Feb 18 18:03 doom1_2.zip
- -rw-r--r-- 1 ftp 100 466 Feb 18 18:04 doom1_2a.txt
- -rw-r--r-- 1 ftp 100 1453520 Feb 18 19:00 doom1_2a.zip
- -rw-r--r-- 1 ftp 100 466 Feb 18 19:00 doom1_2b.txt
- -rw-r--r-- 1 ftp 100 803232 Feb 18 19:24 doom1_2b.zip
-
-
- The file doom1_2.zip is the shareware version in zip (compressed) form.
- The file doom1_2.txt is just a description of the game in about 7 lines,
- so don't bother getting it. You're better off reading the Doom FAQ, by
- Hank Leukart, which has the 'story' background to the game in chapter 2.
- Anybody who wants a copy of the new Doom FAQ v5.5, just email me and
- I'll send it to you. Hopefully, this should take some of the load of
- Hank. I won't post the FAQ it here 'cos it's BIG! Besides, Hank posts it
- to alt.games.doom every now and again anyway. Also, anyone who wants a
- complete description of the cheat codes for doom or info on demo-making,
- etc., email me and I'll send a copy to you (if you ask for the FAQ,
- you'll get the cheat codes and demo info anyway).
-
- Further, in the above file list, the file dm1_2spt.zip is a patch file
- that will update shareware v1.1 to shareware v1.2. You can get this
- instead if it's more convenient (if you do, get the file dm1_2spt.txt
- as well and read it). Most sites will have most, or all, of the files
- shown above.
-
- Anyway, on with the ftp...
-
-
- 3. Before you can get the file(s), you have to switch to binary mode,
- otherwise any files you get will be useless! So enter this:
-
- bin
-
- Or, if that gives an error (very unlikely), enter this:
-
- image
-
- You'll get a message saying 'Switched to type: binary', or something
- similar ('Switched to type I', is a common message).
-
-
- 4. Next, enter this:
-
- hash
-
- This will make '#' symbols appear during the ftp process, enabling
- you to see how the transfer is getting on. Each '#' represents a
- certian number of bytes transfered. It varies from 1024 to 8000
- upwards.
-
-
- Now enter this to get the big Doom file:
-
- get doom1_2.zip
-
- followed (after a hefty wait!) by:
-
- quit
-
- to exit ftp.
-
-
-
- Of course, you might find you can't get onto a site because too many
- other people are on it. If this happens, use a different site or try
- later on. Here are a list of sites to choose from (taken from the Doom
- FAQ v5.5. If any are out of date please tell me and I'll pass the info
- on to Hank):
-
-
- [6-1-2]: How can I get DOOM using FTP?
- --------------------------------------
-
- Here is a list of sites DOOM is on. Choose the one closest to you
- for fastest delivery.
-
- andyspc.rh.uchicago.edu: /pub
- archive.orst.edu: pub/tmp (will be moved to pub/gaming/doom)
- cactus.org: /pub/incoming (will be moved to /pub/IHHD/multi-player)
- charm.hepth.cornell.edu: /pub/doom/doom_v1.2
- cs.huji.ac.il: /incoming (will be moved to /pub/msdos/id)
- cs.nyu.edu: /pub/uploads
- cscns.com: /ftp/pub/uploads
- ftp.cc.umanitoba.ca: /wolf3d/incoming (will be moved to pub/doom)
- ftp.cdrom.com: /pub/games/incoming
- ftp.csus.edu: /incoming (move to /pub/id)
- ftp.demon.co.uk: /incoming (will be moved to /pub/ibmpc/games)
- ftp.sheridanc.on.ca: /incoming
- ftp.sun.ac.za: /pub/Contrib (will be moved to /pub/msdos/id)
- ftp.uml.edu: /msdos/Games/ID
- ftp.uni-kl.de: /pub/incoming/pc
- ftp.uni-oldenburg.de: /pub/incoming/dos
- ftp.urz.uni-heidelberg.de: /incoming
- ftp.uu.net: /tmp
- ftp.uwp.edu: /pub/incoming/id (will be moved to /pub/msdos/games/id)
- ftp.funet.fi: /pub/msdos/games/id
- info.brad.ac.uk: /software/msdos/doom
- lemming.uvm.edu: /incoming
- ocf.unt.edu: /pub/doom/id (doom1_2.zip is in /pub/incoming just now.
- Will be moved to pub/doom/id)
- sell.tamu.edu: /incoming/doom
- vincent1.iastate.edu: /incoming (login as "anonymous.void")
- wuarchive.wustl.edu: /pub/MSDOS_UPLOADS/games/doom
- zen.btc.uwe.ac.uk: /pub/doom
-
-
- Also, you can keep an eye on how the ftp is going by repeatedly listing the
- file that's getting created as you wait. Comparing this to how big the
- file will eventually be gives you some idea of how long it's going to take.
- If it's gonna take *hours*, kill the process off (if you can! Easy on Unix)
- and try a different site.
-
- When I listed the file at about 10 minutes into the transfer, I got this:
-
- -rw-r--r-- 1 mapleson 494592 Feb 22 19:23 doom1_2.zip
-
- It's obviously faster later in the day, from closer sites, and on sites that
- are used less often.
-
- In my case, it took 20 minutes for the file to arrive (it speeded up towards
- the end). I've seen better transfer rates, but I've also seen a hell of a
- lot worse!
-
-
- Now, enter:
-
- unzip doom1_2.zip
-
- (or pkunzip, etc)
-
- I got this (it took about 10 seconds, so no worries about hanging around for
- ages):
-
- Inflating: deice.exe
- Inflating: doom1_2s.1
- Inflating: doom1_2s.2
- Inflating: doom1_2s.dat
- Inflating: file_id.diz
- Inflating: install.bat
- Inflating: sysop.doc
-
- Thus, entering 'ls' gave:
-
- deice.exe
- doom1_2s.1
- doom1_2s.2
- doom1_2s.dat
- file_id.diz
- install.bat
- sysop.doc
-
- You'll need two high density floppy disks. Say they're called Disk 1 and
- Disk 2.
-
- Place the file 'doom1_2s.2' on Disk 2 (Disk TWO). Place the other files on
- Disk 1.
-
- Insert Disk 1, select drive A, and enter:
-
- install
-
- The game will then install itself.
-
- The two disks take about two and a half minutes to load from the two floppy
- disks. After this is finished, you will be asked to re-insert Disk 1 and
- press RETURN.
-
- Having pressed RETURN, it will ask you what drive you want to decompress the
- game to. Just press the letter that corresponds to the drive you want.
-
- Then, you are asked for the directory to install into (usually in the form
- <drive>:\DOOMSW). Again, just press RETURN (unless you want to alter the
- directory specification).
-
- After pressing RETURN, the game will 'DE-ICE' - that is, it will decompress
- itself onto the drive. This process only takes 20 seconds on a 486/66, but
- it'll probably take somewhat longer (maybe a minute or two) on something
- like a 386/40. What I _can_ say is that about 4 lines of dots get created
- (you'll know what I mean by that when you see it). The speed at which the
- dots are displayed should then give you some idea as to how long it's going
- to take to DEICE. Shouldn't take long...
-
- When it's finished, the game will automatically run the Doom set up program:
-
- Select your sound card settings (if wanted/possible), re-configure the
- controls if necessary, etc. Then use 'Save settings and run Doom' option.
- And that's it! BTW, make sure that if you reconfigure the mouse or keyboard
- controls, you press F10 to accept the new setup, and _not_ RETURN!
-
- This setup program can be run any time from DOS by entering 'setup' from
- your Doom directory, BTW.
-
- Well, that's it. No more to be said - time kick some imp butt! :D
-
- Have fun! :)
-
- Ian.
-
- PS. Some of you may try NiGhTmArE mode first. Remember: only the iddt and
- idclev cheats work in Nightmare mode, so don't complain when you find you
- can't get god mode, max ammo, etc. In case you have NO idea what I'm talking
- about, here is a small cheat summary (for full details, ask me for the
- cheats file - if I haven't already sent it to you):
-
- iddqd - Gode mode.
- idkfa - Gets you max ammo, health, etc.
- idspispopd - No clipping (walk through walls).
- idbehold - Power up (followed by one of S, V, I, R, A or L).
- idclev - Warp to episode/level (press two digit keys after typing).
- idmypos - Display co-ordinates in hexadecimal notation.
- idchoppers - Gives you the chainsaw.
- iddt - Toggle map detail (can only be used whilst in Map Mode).
-
-
- Doom on!
-
-
- )*-------------------------------
-
-
- This help brought to you by:
-
-
- Ian Mapleson,
- Department of Computer Science and Electrical Engineering,
- Heriot Watt University,
- Riccarton,
- Edinburgh,
- Scotland,
- United Kingdom.
-
- email to: mapleson@cee.hw.ac.uk
-
-